In the following weeks i'm going to publish some articles about different topics in game programming. Everything will be programmed with XNA Game Studio 2.0, so may be you could be interested in some of them. The list of topics which i'm going to deal with is:
- Collada pipeline
- Finite state machines (FSMs)
- Shader series
- Multithreading in XBOX360
- Networking
It could be nice if you would write any advice or suggestion, something that would be interesting for you. As i said in my first post, your interest is welcome.


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